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Post by karrion on Jun 29, 2019 22:33:29 GMT
I'm sorry for the title, but I need to solve this ASAP as I need to submit the project very soon and everything was going alright until the very last moment. When I open the TestBattle scene and press play, pass turn if needed and the enemy unit's turn starts, for some reason it says that the variable content of the tile class is unassigned, but if I look in the inspector, both Tiles have content initialized correctly. Apparently the Evaluate method is picking options to attack that have no content in them, but I have not touched the basis of those methods, so I'm not sure what's wrong. I've added many things to the code so here's a github link to the updated project. Sorry again if it's too much to ask, but seems like I modified something that made an error on the base system and am not sure what. github.com/Karrion/Aftermath-TFG-Complete Edit: Problem solved. Apparently the Fire Ball prefab had changed to have stats that weren't there before for some ungodly reason :/
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Post by Admin on Jun 30, 2019 14:37:24 GMT
Glad you found it
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