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Post by A lady on May 18, 2021 18:19:14 GMT
Hi I am trying to create an aspect called Reflect - and trying to create the reflectsystem - so i grabbed a completed damage notification observing that in the reflect system and setup the reflect system to create a new damage action - I am trying to grab a random target through any of the enemies and grab that one target and put it in the new damageaction that i will add to the reaction. thank you very much
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Post by Admin on May 20, 2021 21:18:15 GMT
Sounds like a good goal to work on. I'm not sure if there was a question in there for me?
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Post by A lady on May 28, 2021 16:40:25 GMT
haha sorry right - i was trying to find out how to call a random target within the script like it is done through the system. I ended up actually making the aspect ability thing i created just using the source of the ability if it exists. I will have to dig into the random thing a bit more if i ever try to implement it i guess.
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Post by Admin on Jun 1, 2021 13:54:31 GMT
If it helps, you can use the TargetSystem AutoTarget feature to randomly pick a target that you would then assign to the reflected Damage Action.
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