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Post by Admin on Dec 12, 2018 20:23:23 GMT
Glad you figured it out, and thanks for sharing your solution in case someone else wondered. To answer your questions though, there is nothing special about the objects I have created - have you ever worked with breakpoints in your debugger? You may want to try that, because it can be very helpful in answering these sorts of questions. You can see all of the details of any object that is in scope. Good luck!
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Post by SALARD on Dec 13, 2018 14:08:30 GMT
interesting no i have not but definitely sounds handy - i ended up actually reworking the whole thing and created a second method to remove the already targetted cards as just a list past through from that sequentialmethod even - this way i can set it up for some other systems i add later on like is not effected by spells or something. Just a matter of preference in my case - was having issues with getting what I wanted out of the previous
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