|
Post by fullsilver98 on Feb 1, 2022 12:17:31 GMT
I have been trying to figure out a way to implement a turn-based card system to the project (similar to games like Slay the Spire). I thought of making a battle state where the player would be able to target allies and enemies with the cards, but I am unsure how to get this to work or if there are any better ways. Any help would be appreciated.
|
|
|
Post by Admin on Feb 1, 2022 20:58:41 GMT
I haven't played that Slay the Spire, so I probably don't understand the specifics of your question. The card game on my site is already turn-based and card-based, so I guess I am not sure where you are stuck. If you want to merge some RPG style elements have you already checked out the Tactics RPG project?
|
|
|
Post by Admin on Feb 2, 2022 14:43:15 GMT
Haha, I just realized you posted this question in the Tactics RPG board, I was thinking you had posted it in the Card game board. Have you seen the Collectible Card Game project on my site?
|
|
|
Post by fullsilver98 on Feb 2, 2022 15:48:05 GMT
I have complete the tactic RPG project, I was wondering how I could implement a turn-based system that would allow the player to use cards. Though I haven't checked out the card game project yet so that may point me in the right direction. Thanks
|
|