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Post by Baylee on Feb 22, 2018 16:40:42 GMT
So i was reading the Blog and decided to play around with the Demo you have built (Im a very Tactile learner so seeing everything end-scenario Helps me alot) but i wanted to see if this was what i was looking for in a CCG/TCG style. Demo being the perfect example of whether or not to Continue with this Tutorial and see if its what i am looking for or if its what i wish to use after i have learned everything i can.
While running the DEMO i ran into issues
Steps I Took:
Opened Unity ->Open New Project->Selected the Folder that held Assets, ect -> Load Game Scene -> Remove Original Scene (Because it said dual AudioListener Error) -> Play. -> Successful Play No Errors
But i can't do or test anything. It just show's me the game board and nothing is malleable during play, cant move the cards, cant attack, cant Draw, and so forth. Since i ran into this issue im going to Assume others are likely to run into this issue as well in the future. So this post will likely Help them as-well. The Question is though Did i possibly miss a step? or was something done wrong in the way i setup to use the Demo?
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Post by Admin on Mar 2, 2018 14:12:57 GMT
Sorry for the late response. Can you clarify if your steps included "creating" a new project, or merely "opening" the existing project I provided? The zip file I provide in the project can be opened from Unity as a project all on its own. So with Unity open, use the menu bar, "File -> Open Project..." and select the parent folder that holds the Assets and Project Settings folders. To open the "Game" scene you can double click the file from the "Project" pane inside the Unity Editor. When loading the project and scene in this way you should not see any dual audio listener errors.
Hope that helps!
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